A WASHINGTON TRADEMARK LICENSING ENTITY
ABOUT THE TRADEMARK AND PATENTS
THE PLAYLIST LOGO
This mark indicates that your product or service bears, contains, or utilizes the licensed Playlist patent, trademark, and source code portfolio, including the U.S. 7,667,123 B2 “playlist” patent.
Figure 7, U.S. Patent 7,667,123 B2
US 7,667,123 B2
October 13, 2000, U.S. 7,667,123 B2, System And Method For Musical Playlist Selection in a Portable Audio Device ISSUED: February 23rd, 2010
US 7,574,272 B2
ABOUT PLAYLIST LICENSING
Playlist Licensing, is a research and development group which makes its source code available for license.
The Playlist team includes the original inventors, programmers, and project managers from Fullplay Media Systems, Inc. The team is currently focusing on the development of applications involving various cryptography, blockchain extensions, multi-signature smart contracts, encoders, decoders, and other innovations. The Playlist team will make new patents, source code, and inventions available to licensees as they develop.
If you have additional inquiries into Playlist beyond the licensing of its patents, please e-mail firstname.lastname@example.org or call (206) 607-9415 for more information.
HISTORY OF PLAYLIST LICENSING
Fullplay Media Systems, Inc. was founded in 1995 and designed embedded software and hardware solutions for the emergence of converging Internet, digital media, and consumer electronics markets, namely the digital media revolution of the MP3. Fullplay engineers optimized the MP3 digital format, Microsoft’s Windows Media Audio, and other codecs for portable media players.
Fullplay created dozens of products for developers, to include reference media player designs and software development kits as well as consumer products ranging from the Listening Viewing Station deployed by Transworld’s FYE stores, to the Iomega HipZip using the miniature Clik! drive technology.
In 2006, inventors, engineers, and individuals once associated with Fullplay acquired all company assets in order to continue research and development. Between 2001 through 2010, Fullplay engineers worked with Microsoft’s Smart Personal Objects in the development of the MSN Direct smartwatch, Microsoft’s PlaysforSure, PlayReady, Media Transport Protocol, UPnP, and countless other digital media initiatives. Fullplay engineers developed a number of digital music delivery systems with all the major music labels and consumer set-top boxes offering top tier studio content.
In February 2010, Fullplay’s “playlist” patent was issued and the Fullplay team continues to innovate and make available its intellectual property for license. Playlist Licensing is broadening its customer base to focus on pure research, development, and licensing of future technologies that will shape the world.
THE FOLLOWING PRODUCTS WERE DEVELOPED BY FULLPLAY:
(C++ SOURCE CODE AVAILABLE FOR COMMERCIAL LICENSE)
MUSE MEDIA CENTER. 2002, FULLPLAY MEDIA SYSTEMS, INC.
System that replaces and combines the features of a standard, multi-disk CD player, a DVD player, an image viewer, and a home computer; creates uncompressed PCM files as well as high-bit rate (up to 320 Kbps) MP3s for CD-quality audio playback. Employing the Cirrus Logic 9800 Series Processor, the Muse implements a digital audio jukebox with a DVD player components. It is the precursor to the modern day set-top box.
Fullplay Muse Media System
DIGITAL AUDIO JUKEBOX (DJ), 2002 - FULLPLAY MEDIA SYSTEMS, INC.
An easy-to-use digital music player that combines the clarity of digital audio with the power and fidelity of home stereo, it enables consumers to: play and record music from CDs, tapes, records, or digital file formats (MP3, WMA, and AAC) while displaying the album, artist, and song title. Consumers can also store and browse 1000 CDs and record albums and tapes. See the Fullplay DJ Quickstart Guide. Full C++ source code available, including optimized ARM7 Mp3 encoder/decoder, playlist engine, FullPlay Media Library Web Page (HTML Server), UPnP, Idle Mp3 encoding, TCP/IP stack, and more.
FullPlay’s Digital Jukebox with realtime mp3 encoder (symmetrical to mp3 decode, also known as FullPlay’s background encoding engine), embedded CDDB, and streaming from the FullPlay Media Library using UPnP.
POGO RIPDRIVE, 2001 - FULLPLAY MEDIA SYSTEMS, INC.
A portable hard drive that stores data and multimedia files in addition to recording, storing, and saveing MP3 files; includes USB and an FM tuner. Full C++ source code available.
DHARMA DIGITAL MEDIA DEVELOPMENT PLATFORM, 2001 - FULLPLAY MEDIA SYSTEMS, INC.
Hardware platform for prototyping digital media appliances that enables the development of a broad range of digital audio products (portable digital audio players, Internet radios, digital audio receivers, digital home jukebox systems, and digital car stereos) using a common interoperable design. Based on Cirrus Logic’s Maverick family of microprocessors. Support for battery and custom power supply designed. Support for hard drives, CD-ROM, DVD-R, Audio In, Audio Out, various USB client devices, IBM Microdrive, DataPlay, Iomega Clik!, ethernet, and a plug-able architecture for prototyping any permutation of a digital media device. Full C++ source code available.
SSI HARD DISK PLAYER, 2001 - FULLPLAY MEDIA SYSTEMS, INC.
Hard drive-based digital media player. Full C++ source code available.
DATAPLAY DIGITAL MEDIA PLAYER, 2001 - FULLPLAY MEDIA SYSTEMS, INC.
Digital media player based on a new disk format – DataPlay.
Fullplay’s Dharma Digital Media Platform – reference system for prototyping any digital media appliance and portable player.
IOMEGA HIPZIP, 2000 - FULLPLAY MEDIA SYSTEMS, INC.
Palm-sized personal digital audio player that uses the Dharma digital media reference platform and combines high capacity removable storage technology with low-cost PocketZip media; supports MP3, WMA, AAC, Audible (ACELP), Ogg Vorbis and other formats, and uses Dadio OS to support a variety of playback formats, unique buffering technology and play list management. See Iomega Hipzip User Manual. Full C++ source code available.
Fullplay’s Dadio OS powering Iomega’s Hipzip.
IBM MICRODRIVE DIGITAL MEDIA PLAYER, 2000 - FULLPLAY MEDIA SYSTEMS, INC.
IBM Microdrive Digital Media Player. 2000, Fullplay Media Systems, Inc. First spinning media player developed using the IBM miniature hard drive. Full C++ source code available.
I-JAM WIN-JAM WIN MEDIA PLAYER, 2000 - FULLPLAY MEDIA SYSTEMS, INC.
First portable media player with Dual MMC, precursor to Secure Digital Format. Full C++ source code available.
EXPERIMENTAL PORTABLE MEDIA PLAYER HARDWARE REFERENCE PLATFORM, 1999 - FULLPLAY MEDIA SYSTEMS, INC.
Fully developed portable stereo reference platform that provides a turnkey solution for digital audio integration into consumer electronics systems, computer peripherals, portable audio players, or home stereo systems.
Fullplay’s IBM Reference design with FullPlay’s buffering system.
Fullplay’s I-Jam Win-Jam Windows Media only dual MMC player.
PERSONAL MEDIA DEVICE, 1999 - FULLPLAY MEDIA SYSTEMS, INC.
Personal Media Device concept with contacts, calendar, media player (as well as a Nintendo Gameboy emulator). Media Player plays MP3 and WMA formats. C++ source code available.
Personal Media Device – first multi-codec, dedicated spinning media, mp3 media device.
1st GENERATION DADIO DIGITAL AUDIO OS - FULLPLAY MEDIA SYSTEMS, INC.
Digital audio operating system for portable music players that allows MP3 and other music file formats to be played interchangeably; an interoperable platform offered in 16-bit and 32-bit configurations and aimed at lightweight, miniature player designs where long battery life and low cost are essential; allowed management of complex features including high capacity storage, multiple interchangeable playback formats, and embedded database management. USB bulk storage and other media device features. C++ source code available.
WINDOWS CE MP3 MEDIA PLAYER - FULLPLAY MEDIA SYSTEMS, INC.
Pocket PC mp3 player. C++ source code for Mp3 decoder optimized for ARM, MIPS, SH3 processors.
EXPERIMENTAL MICRONAS 3507D MP3 PLAYER, 1998 - FULLPLAY MEDIA SYSTEMS, INC.
Single-chip MPEG 1/2 layer 2/3 audio decoder and a memory word length of 20 bits used in audio broadcast or memory-based playback applications.
Fullplay's inventors implemented this fixed function Mp3 decoder using a parallel port to input song data. It was this implementation that revealed how limitations were obvious and what essentially launched the future development of full featured, dedicated portable media devices.
Inventors breadboarded the 3507D Micronas MP3 decoder chip in 1998.
Playlist Licensing is currently offering its intellectual property for license. Under the program, licensees will be able to further develop their technologies and inventions using Playlist IP. As Playlist Licensing develops new patents, source code, and inventions, they too will be made available to licensees for use.
To enroll in the program, please contact Playlist Licensing to begin the application process.
REQUEST AN INTELLECTUAL PROPERTY LICENSE
To request a license to Playlist Licensing, please fill out the form below. You can also email directly to email@example.com or call (206) 607-9415 with your company and contact information.